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PoP SoTa
Company of Marcher Lords Amarr Empire
569
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Posted - 2014.08.14 16:05:00 -
[1] - Quote
Death Shadow117 wrote:Apothecary Za'ki wrote:cause once bonus sp is gone the normal sp feels really low.. and ******.. and it can be maybe less then 1300 a round most times
for these reasons people have alts. And if theh gor rid of it people would use alts less and buy boosters more. I dont understand how ccp can think that fhe cap is beneficial to newberries. It wasn't new berries they were just looking out for.
Anyone could no life Dust for a while and grind up an amazing character through very shady methods. You'd see an influx of fake accounts where people will be finding ways to easily farm with little to no effort of actually playing
Example: Take away cap and I'll AFK farm a lot more often, grinding my way to Proto small turrets :3
So, it was more really a concern of neck beards vs casuals. Neck beards would completely eliminate the casual with no cap, lol.
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PoP SoTa
Company of Marcher Lords Amarr Empire
570
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Posted - 2014.08.14 16:12:00 -
[2] - Quote
Death Shadow117 wrote:PoP SoTa wrote:Death Shadow117 wrote:Apothecary Za'ki wrote:cause once bonus sp is gone the normal sp feels really low.. and ******.. and it can be maybe less then 1300 a round most times
for these reasons people have alts. And if theh gor rid of it people would use alts less and buy boosters more. I dont understand how ccp can think that fhe cap is beneficial to newberries. It wasn't new berries they were just looking out for. Anyone could no life Dust for a while and grind up an amazing character through very shady methods. You'd see an influx of fake accounts where people will be finding ways to easily farm with little to no effort of actually playing Example: Take away cap and I'll AFK farm a lot more often, grinding my way to Proto small turrets :3 So, it was more really a concern of neck beards vs casuals. Neck beards would completely eliminate the casual with no cap, lol. Ok yes your right. Maybe raise the cap now would that be better. Nah, I agree, get rid of it. With ISK density being as high as it is in Vet groups people will need a way to catch up. Take away the limit and let people grind there way to there first proto set how they please, it would help bring numbers to PC if more people could rush there way into it.
But the real problem is CCP lied to us, again. A year ago in January CCP asked about the SP system and what should be done - it was decided by a land-slide that a roll-over system would work best. Your SP would continue to stack each week as you miss the cap to create a ceiling cap instead. Example: You had 100k SP left over this week, but next week started, your cap is now 100k higher this week. And the SP still left un-earned for the week will continue to progress to the next week for you to earn.
This removes neck beards from pushing too far a head, and casuals can grind and grind till there hearts content to catch up.
CCP said they would do this.
It's been a year and a half, not even a single WORD about it.
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PoP SoTa
Company of Marcher Lords Amarr Empire
574
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Posted - 2014.08.14 18:46:00 -
[3] - Quote
Pokey Dravon wrote:Kam Elto wrote:At this point in the game's life a cap serves no purpose. Let the newer players experience some of the seemingly out of reach aspects of DUST. Let some of the burnt out vets find something new to have fun with. Maybe they'll both stick around a bit longer. Except it really does. If character progression goes over to Legion, do you really want a bunch of hyper inflated SP pool players dominating every new player that comes into the new game? It's bad enough as it is in Dust, why would you want to start by making it even worse in Legion? Dust isn't Legion, we don't care.
Why should we suffer for a game that we won't play or is even on our platform?
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PoP SoTa
Company of Marcher Lords Amarr Empire
578
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Posted - 2014.08.14 19:47:00 -
[4] - Quote
Pokey Dravon wrote:I'm a fanboy who loves to get on my knees for CCP. Translated.
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